================================================================
Title		: Deviants' Playground
Version		: 1.00
Release Date	: June 22, 1999
Filename		: Dm-{DvT}Playground.unr
Author(s)		: Sapient6 (Jonathan D Campbell)
Email Address	: joncamp@tiac.net
Web Page		: http://www.tiac.net/users/joncamp
Description	: A building at sunset. 
		  Deviant things can happen here...

Where to get this map	: Nali City
Other levels by author  	: Dm-FearsHollow
			  Dm-FearsHollowSE
			  Dm-TorqueArena
Additional Credits to   	{DvT} Beta Testers:
				Defiance
				FuryVII
				Mac_380
				viper
				Yak Balls

			There were more beta testers within the 
			clan, but these are the ones who had 
			feedback to give.

================================================================
--- Play Information ---
Game		: Unreal
Level Name	: Deviants' Playground
Single Player	: No
Cooperative	: No
Deathmatch	: Yes
Dark Match	: No
Difficulty Settings	: None
New Sounds	: None
New Graphics	: None
NewUnrealScript	: None
External DLLs	: None
Known bugs	: Shield Belt and Super Health do not travel 
			  with their trap doors. Shield Belt sometimes 
			  gets pushed up by the returning trap door.

--- Construction ---
Editor(s) used	: UnrealEd
Base		: From Scratch
Construction Time	: ? I never know the answer to this. Long enough 
			  that I don't know how long.


Installation
------------
Download Dm-{DvT}Playground.zip (which you already did)
Unzip Dm-{DvT}Playground.unr to your Unreal\Maps directory

Extended description
--------------------
All yer standard DM stuff -- fragging in a medium sized level with a 
very centralized pull to one point. Not many dark corners and no 
"unbeatable" sniper hideouts. Every weapon but the stinger. Power ups 
include the shield belt, super health, invisibility (this one is a 
little bit out of the way), and amplifier.

Featuring...

A tiger trap: This pit opens up when you walk across it, dumping you 
	onto a deadly bramble of spikes far below.

The "Raining Blood" pit trap: this trap is triggered remotely. The victim 
	is dumped into a pit where he is sliced to bloody gibs. The 
	player who triggers the trap gets the frag. You'll discover the 
	"Raining Blood" part soon enough.

Near-perfect bot support: The bots will go almost anywhere, and will even 
	be glad to trigger the pit trap for you! They don't go onto the 
	the roof for obvious reasons.

Teamplay Extension: The roof can be difficult to reach in regular 
	deathmatch. However, during teamplay it can be openned up for all 
	to use with a little team effort... You'll have to figure out how.
	(Hint: think of the super health and the observation deck... and 
	remember, it requires TWO).

Author's Notes
--------------
This is the official Deviants {DvT} clan map. I spent more time in its
design than I normally do for editing. I hope it shows.

Special thanks to Defiance for the tiger trap idea.


Copyright / Permissions
-----------------------
This level is copyrighted by Jonathan D Campbell 1999.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
